This event is part of the March 2018 Class, "Creating Stylized Characters with Blender".
Like Dorothy, our characters have so far lived in a black and white world. This week we’re leaving Kansas and adding color. There’s many methods for creating our character texture(s) including hand-painting, baking maps that accent the painting process (great for the less painterly character artists), as well as photo-sourcing. There's also a couple different formats: Vertex Colors and UV/Textures. All things we will be discussing!
Hi Evan
Hey everyone!
Hi Darren, afternoon
Hey ya Marjolein
evenin / Afternoon / morning :)
(delete as appropriate)
Hey ya Matthew :)
Hello :)
Hey Everybody!