This event is part of the March 2018 Class, "Creating Stylized Characters with Blender".
Like Dorothy, our characters have so far lived in a black and white world. This week we’re leaving Kansas and adding color. There’s many methods for creating our character texture(s) including hand-painting, baking maps that accent the painting process (great for the less painterly character artists), as well as photo-sourcing. There's also a couple different formats: Vertex Colors and UV/Textures. All things we will be discussing!
it's textured in blender.. and it's kind of joke :D
shader video, not class
pretty sure there's a shader class on cgcookie even if it's not a workflow
gasp Kyle!!
me too Kyle !
if you want to see my blender animated film, look here :https://www.youtube.com/watch?v=KUAxHPH8s8g
Lol this reminds me...I got the Substance Painter/Designer bundle like a year ago and have yet to open it. Shame >_< Textures baffle me so far hahaha.
There isn't a shading learning flow, nor is there a simulation learning flow.
Good! Remember to drink!
S-curve classes ftw