• Matthew Ullrey(ullreym)

    too loud too loud!

  • Omar Domenech(dostovel)

    Now I hear fine!

  • silentheart00

    Hey, that helps a lot lol

  • Jack (jack07)

    Oh, it's fixed now haha

  • Jere Haapaharju(swikni)

    f5

  • z
    Zach Zellman(zachzellman)

    Cuz you have to pay for it

  • Jack (jack07)

    I noticed that too

  • William Miller(williamatics)

    Mine too.

  • Omar Domenech(dostovel)

    Is just me then

  • Jake Korosi(jakeblended)

    My audio is fine also

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This event is part of the March 2018 Class, "Creating Stylized Characters with Blender".

Like Dorothy, our characters have so far lived in a black and white world. This week we’re leaving Kansas and adding color. There’s many methods for creating our character texture(s) including hand-painting, baking maps that accent the painting process (great for the less painterly character artists), as well as photo-sourcing. There's also a couple different formats: Vertex Colors and UV/Textures. All things we will be discussing!

Classes Materials Modeling