• Marjolein (valandrath)

    I don't have that Omar

  • Jere Haapaharju(swikni)

    my audio is fine

  • Omar Domenech(dostovel)

    Is it the same for anyone else?

  • Omar Domenech(dostovel)

    My volume is in max but I hear Kent really low

  • William Miller(williamatics)

    *Gasp*

  • v
    John Crawford(vaculik)

    3D Coat is basically the photoshop of texture painting. Same kind of interface.

  • Rozalia (ebitherat)

    thank you!

  • Char Hunter(Char)

    it is Rozalia

  • Rozalia (ebitherat)

    it's funny? really? i'm always worried that it's not right kind of humor :D

  • Matthew Ullrey(ullreym)

    QUESTION: Is there a big difference between Blender Internal vs Cycles for texture painting?

Get instant access to this Live Stream.

This event is part of the March 2018 Class, "Creating Stylized Characters with Blender".

Like Dorothy, our characters have so far lived in a black and white world. This week we’re leaving Kansas and adding color. There’s many methods for creating our character texture(s) including hand-painting, baking maps that accent the painting process (great for the less painterly character artists), as well as photo-sourcing. There's also a couple different formats: Vertex Colors and UV/Textures. All things we will be discussing!

Classes Materials Modeling