• lhumungus

    3d Coat is pretty economical but I found the interface non intuitive, weird, frustrating, just like ZBrush. And I didn't need 2 sculpting apps with daft interfaces

  • Jere Haapaharju(swikni)

    Good to hear

  • Omar Domenech(dostovel)

    I was thinking it wasn't my computer but my ears, I'm so relieved now

  • William Miller(williamatics)

    Quit complaining.

  • Jack (jack07)

    It's like I'm right next to you

  • Marjolein (valandrath)

    That's loud all of a sudden xD

  • Jere Haapaharju(swikni)

    my ears!!

  • m
    malhomsi

    me too dostovel , i thought it was my flu

  • bitblox (btiblox)

    definitely better! thx

  • z
    Zach Zellman(zachzellman)

    Fired

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This event is part of the March 2018 Class, "Creating Stylized Characters with Blender".

Like Dorothy, our characters have so far lived in a black and white world. This week we’re leaving Kansas and adding color. There’s many methods for creating our character texture(s) including hand-painting, baking maps that accent the painting process (great for the less painterly character artists), as well as photo-sourcing. There's also a couple different formats: Vertex Colors and UV/Textures. All things we will be discussing!

Classes Materials Modeling