In the previous lesson, we've done our setup: our Project Files are downloaded and we're ready to go!
With all the prep finished, we'll get started by modeling the rocket’s fuselage, nose cone, and window using Blender’s most basic mesh editing tools.
Step 1: opening Blender (bet you weren't expecting that!)
This course is simple, but don't be fooled: the skills that you'll learn will be your stepping stone to complex workflows. That's because this course covers tips from every single part of Blender. But don't worry, you'll be able to follow along even if you are new to 3D.
If you're new to Blender and want to learn a fun workflow with fast results and something to show off with at the end, this course is for you.