Welcome to Minimalism. The first course in the SESSIONS series. Computer graphics can be a very complex creative endeavor, which can be overwhelming in the beginning. You may even think it requires years of skill development to create impactful renders. But that doesn't have to be the case.
Stunning visuals can be crafted using simple components and a broad, competent skillset. This course includes 9 unique Blender projects, each of which are designed to be created in 2 hours or less. Embrace the SESSIONS approach and create more art in less time.
Monochromatic outer space. Can you feel the drama? This scene is designed to inspire cinematic awe. Discover how the most basic, primitive geometry can look incredible with the right materials and lighting.
Utilizing procedural textures to generate animated loops for practical and artistic purposes. This chapter features four distinct looping patterns, each building on the principles of the previous.
Create an adorable graphic environment that loops endlessly between day and night. Zero light objects are used, meaning every shade of color is achieved with shader nodes. Render times are zippity zoppity.
Semi-abstract exercise that explores the visual interest of shapes cast by light and shadow. The setup is fast, simple, freeform, and wide-open to iteration.
A more grounded application of the light shape hallway exercise that leans into photorealistic interior spaces. Another example of basic shapes looking better than they should with competent materials and interesting lighting.
Can we create a realistic environment that feels enormous using minimalistic techniques?
Yes. Yes we can.
Awarded upon completion:
This course encapsulates exactly the things I've always wanted to learn how to create. Super happy that it came out a little after I discovered CGCOOKIE! There's lots of variety, great projects and of course, as always, Kent Trammell does an amazing job of explaining the entire process!
Would recommend to absolutely anyone who has an interest in 3D Art.
What can I say? No doubt who is winning the Suzanne award for best teacher this year.
This course really cracked open a bit of my mind and the way I understand 3D art in general. The projects are all unique and fun to make, they look amazing and they only take less than 2 hours, that's insane!
Kent gives so many great tips for achieving realism without spending hours and hours modeling and adding detail. And time managment skills too, like reusing old projects in smart ways, so you don't have extra work but it also doesn't look the same as before.
Another thing to note is the level of observation, studying reference photos to the smallest detail in the texture, so you can replicate it in blender, amazin'. I learned A LOT inside the shading workspace.
What are you doing today? Oh, ok, no... go and take the Sessions course!