COLLAB 2021 - WIP - duerer

Collaborations

This thread is about my contribution to the "Fantasy House" model.

  • Ingmar Franz(duerer) replied

    My models of the two chimneys so far:

    1) Left house side chimney


    2) Right house side chimney

  • George Sangeorzan(simonsez11) replied

    Hi Ingmar, it looks super cool.

    it might just be the perspective form your screenshots, but they look a little bit too narrow imo compared to the chimney on the artwork. over there the section of the chimney looks to me more of a "fatter" rectangle closer to being square-ish :)

  • Ingmar Franz(duerer) replied

    Testing the chimney placement on my house model from March 2021:

    1) Left house side: "Living and Shop Tower"


    2) Right house side: "Mill Tower"


    A personal variant with a "Spiral Staircase Tower" (since I thought that a mill wheel mechanism and a staircase wouldn't fit both into the "Mill Tower"):




  • Ingmar Franz(duerer) replied

    Thanks, ssimonsez11! I slightly scaled the chimneys up in width in order to make them fit better  with the artwork:

    That's how they look now:

    Focal length: 33.7 mm.

  • Shawn Blanch(blanchsb) replied

    duerer there is a discord channel set up for your team if you would like to go there to collaborate as well. Totally optional. I know you have a few team members there calling your name. I sent them to your CGCookie Collab Team Forum in the meantime.

    We other Spice Barons can hold the fort down there if you only want to collab on the Cookie.

  • Ingmar Franz(duerer) replied

    Thanks, blanchsb, for the hint 😀! I first need to figure out how this "Discord" thing is working. If somebody is asking for me please let him know that I'm not (yet) familiar with that platform but will try my best to become quickly the best Discorder ever 😉😁!

  • Ingmar Franz(duerer) replied

    I decided to make the left house side's chimney end on the second floor because it would otherwise partly block the passage to the room above the bridge arc:

  • hapit replied

    I really like the staircase idea! If we don't get a concept for. the back it's a valid option. Otherwise you should pitch it to the concept artist.

  • Ingmar Franz(duerer) replied

    Thank you, hapit 😀! I hope the Vadim will find the time a house backside concept artwork although he is certainly very busy. I've tried to model Kent's @theluthier idea of a veranda and also adde a third chimney which can reach down to the ground level where I would expect a kitchen:

  • Ingmar Franz(duerer) replied

    And a newer version of the veranda:

  • Andrea Weikert(elubie) replied

    Looking great! I know @theluthier has been thinking about a bigger bridge in fron to the house, but I could also imagine a smaller wooden bridge across the creek behind the house as well, so the spice vendor can wanl over to the tower from his veranda.

  • Vadim Zaitsev(harbinger_ua) replied

    Hey duerer I really enjoy watching your creative thought process with all the additions you made. I've sent Kent my rough concept for the back side, but I guess I can post it here too. On the residence zone part we can't really have another entrance as it's the only wall for windows to get the natural light source into that room. On the 2nd floor there won't be any windows as there probably be a staircase, but I'll have to sketch the interior first to be certain. And in order to have a round object working with everything else we would have to change the overall composition and the positioning of the main objects. Sorry to cut everything like that and I hope you will find my concept equally appealing.
    Also with all the rush I forgot to add stone blocks to the corners of the watermill side part of the house, like on the front view, so maybe you can somehow make a note that it should be there. Another thing I discovered while revisiting my model, is that for some reason I didn't have the bridge go all the way through to the wall of the left block of the house. It doesn't matter for the front view, but it's clearly visible on the back view. It is intended to go all the way to the wall without any additional shapes, like on Ingmar's version, so in order to achieve that feel free to change the curvature of the arch as it won't be too much and it won't affect anything else.

  • Ingmar Franz(duerer) replied

    harbinger_ua Thank you, Vadim, for the backside view of your Fantasy House 😀! I like your creation very much, especially the oriel at the side of the "Mill Tower" 👍 which I didn't expect! I have a few question:

    1) In my house reconstruction with FSpy, the roof alignment resulted in a slightly asymmetrical roof concerning the roof slope. If I now see your rendering of the backside, it looks symmetrical to me. Am I right?

    2) In the livestreams, we were thinking about the flow direction and the course of the creek:

         a) Is it flowing from the bachside of the house towards the front? 

         b) Is the water coming from the mountains? 

         c) Are the any artificial  construction for holding back and directing the water?

    3) How did you model and place the roof tiles? I couldn't make matching the number of roof tiles in my house version with the number in your artwork (with the exception of the "Mill Tower").

    4) How deep do the chimneys reach into the building? The chimney in the front view left part ("Living and Shop Tower"?) partly blocked in my house version the passage to the bridge. The chimney in the "Mill Tower" would have ended outside the building but in your backside view it makes sense since there is the oriel. I'm asking because I'm wondering where a kitchen could be which I would expect on ground level.

    5) Are there any bridges crossing the creek outside the building?

    6) What about a garden where the spice vender maybe cultivates at least some spice plants?


    I hope that these were'nt to many question 😉. Thanks for support of this Collab and your artwork which makes me dream 😊!


    PS: I sometimes think that with all the ideas that people here have concerning what could be inside the house, we would need a Harry-Potter-Style-House where the inside is far more spacious than what the outside would allow in real life 😉😁!


  • Ingmar Franz(duerer) replied

    Thank you, Andrea elubie 😀! Bridges over the creek certainly would be a picturesque element in the scene 😊. I asked Vadim harbinger_ua further below in this thread. Let's wait what he has to say about it.

  • Vadim Zaitsev(harbinger_ua) replied

    After watching the vod of the 1st stream I have a feeling that some kind of a q&a session would really benefit this whole collab as there are a lot of questions about less obvious things in my artwork. But I'll do my best to answer allof your questions here.

    1) Yes, all the roof slopes are symmetrical. Any distortion might come from the camera angle and perspective.

    2) The creek flows from the mountains towards the viewer. To be honest at the time I didn't think about the ground level being lower behind the house would make it impossible to work like that. So I guess reversing the flow is a solid option, but it would affect the spin direction of the wheel which I'm not too happy about. I heard there were some suggestions about the dam, but I'm not exactly sure how it would solve the problem.

    3) Just modeled one tile, duplicated to make a column, adjusted angles and such, then duplicated columns along the slopes. That's pretty much it. Nothing fancy.

    4) Yeah since I didn't think about the interior when I worked on that piece, I kinda placed the chimneys so they would work well with the overall silhouette. And now I guess I'll have to figure out how to make them work inside the house as well :)

    5) Yes, I imagined the bridge to be behind the house. I'll try to make a general plan of the area tomorrow to indicate where everything is.

    6) I didn't plan to make any garden as my spice vendor gets all the spices from his journeys, and those few that he cultivates himself, grow in the oriel that you can see from the back.

    Yeah, I have a feeling that when I'll start working on the interior I'll need that Harry Potter spell too xD

  • Ingmar Franz(duerer) replied

    Thank you, Vadim harbinger_ua , for your answers 😀! This really helps with the creation of this beautiful fantasy world 👍! Those team leaders I've spoken with so far agree with me that it's possible to make the creek flow from the mountains while still following the artwork. 

  • Vadim Zaitsev(harbinger_ua) replied

    Awesome news! It really makes me happy that we can keep my original idea and actually make it work despite it's flaws. Dunno if Kent @theluthier  would be interested in making a q&a session if there are any more questions left, and if not, I'll be happy to provide any additional information here in forum threads.

  • Ingmar Franz(duerer) replied

    harbinger_ua we actually did already talk about it here in the last casual livestream but haven't yet voted on it or begun to model anything. We wanted to wait for your statement. blanchsb linked an image of a tiered waterfall which is from this article here. I like the idea of a waterfall in the forest. It could be there where the green trees in the mid-background indicate that the terrain is rising again with some foothills:


  • Ingmar Franz(duerer) replied

    harbinger_ua Do I see it right that the first level of the "Mill Tower" can only be accessed through the bridge since the mill wheel mechanism wouldn't leave enough space for full stairs (maybe just a ladder leading to a floor hatch for an emergency ?)?

  • Ingmar Franz(duerer) replied

    harbinger_ua there's another waterfall presented here by the same other whose article that I've linked two posts above.