Some assets I'm working on. Just some utility covers, boxes, etc.
A nice break from the larger project I've been working on.
I may have some geometry nodes stuff I do with these collections too, but the initial stuff are just the objects themselves.
Note: don't forget EEVEE contact shadows!
They're on the light source itself, not the render settings or object.
Without contact shadows I don't get those defining shadows under each vent, or the shadows under the depressions on the lid.
Note: don't forget EEVEE contact shadows!
They're on the light source itself, not the render settings or object.
Without contact shadows I don't get those defining shadows under each vent, or the shadows under the depressions on the lid.
The utility box modeling is done for now.
I need to work a bit more on a grungy texture for it. The image texture for the cover definitely looks better.
I love the grungy beat-up worn-out texture on that top box
Thank you! That's an image texture, with a little bit of bump to it.
Looking good Wardred 🤙🏼
Thanks Omar!
The utility box doesn't have its final texture yet, and there's a little to do with the vents on the right, though that can't be seen from this angle.