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Utility Collection Work In Progress

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Some assets I'm working on. Just some utility covers, boxes, etc. A nice break from the larger project I've been working on. I may have some geometry nodes stuff I do with these collections too, but the initial stuff are just the objects themselves.
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  • wardred author

    Note: don't forget EEVEE contact shadows!
    They're on the light source itself, not the render settings or object.
    Without contact shadows I don't get those defining shadows under each vent, or the shadows under the depressions on the lid.

  • wardred author

    The utility box modeling is done for now.

    I need to work a bit more on a grungy texture for it. The image texture for the cover definitely looks better.

  • I love the grungy beat-up worn-out texture on that top box

    • wardred author

      Thank you! That's an image texture, with a little bit of bump to it.

  • Omar Domenech(Dostovel)

    Looking good Wardred 🤙🏼

  • wardred author

    The utility box doesn't have its final texture yet, and there's a little to do with the vents on the right, though that can't be seen from this angle.