Personal work. Learning how to use 3d for quick blockout. Made for practice composition, storytelling , color and atmosphere. Failed to give it finished look :)
@theluthier, thank you for feedback!
The composition is not great, I see it now. Should've done more rough sketches before jumping into 3d. Actually this is my main problem I'm struggling with - always rushing to get a pretty picture.
As for a process - I'm new to 3d so all textures and grass are photobashed in Photoshop.
Rendered grass wasn't so good so I found much more appropriate photo.
My knowledge of anatomy also leaves much to be desired.
Hi anvikli, I'm here to answer your request for critique :)
First off, beautiful work! Your lighting treatment is wonderful. My father loves American Civil War paintings and this style reminds me of it. Which is a compliment.
Is that foreground grass 3D or painted or photo-sourced?
My main critique point is the framing. The more I look the more I notice that most of the frame is occupied by that side of the tent. While this does make for a non-distracting background for the foreground centurion, I think it starts to make the overall image less interesting. Compared to putting the camera in the street, for example. I guess the key question I'm left with is "why this angle?"
One other small-ish note is that everyone's legs seem a little skinny and short. Like 10-15% too short/skinny. I suppose I could be wrong about that and the upper body armor is creating that illusion..
Other than that, I really like the work you've done! 👏
llucasw89, thanks! :) maybe not everything has to be perfect, but I can't help myself and always think that I could've done better.
Yep, humans are my weakest spot for now )
0.0 This looks like something straight out of a film. I think it's very well done. The only thing i find a little off, is the posture of the lone roman soldier to the right.
@theluthier, thank you for feedback!
The composition is not great, I see it now. Should've done more rough sketches before jumping into 3d. Actually this is my main problem I'm struggling with - always rushing to get a pretty picture.
As for a process - I'm new to 3d so all textures and grass are photobashed in Photoshop.
Rendered grass wasn't so good so I found much more appropriate photo.
My knowledge of anatomy also leaves much to be desired.
I have so much to learn!
Hi anvikli, I'm here to answer your request for critique :)
First off, beautiful work! Your lighting treatment is wonderful. My father loves American Civil War paintings and this style reminds me of it. Which is a compliment.
Is that foreground grass 3D or painted or photo-sourced?
My main critique point is the framing. The more I look the more I notice that most of the frame is occupied by that side of the tent. While this does make for a non-distracting background for the foreground centurion, I think it starts to make the overall image less interesting. Compared to putting the camera in the street, for example. I guess the key question I'm left with is "why this angle?"
One other small-ish note is that everyone's legs seem a little skinny and short. Like 10-15% too short/skinny. I suppose I could be wrong about that and the upper body armor is creating that illusion..
Other than that, I really like the work you've done! 👏
llucasw89, thanks! :) maybe not everything has to be perfect, but I can't help myself and always think that I could've done better.
Yep, humans are my weakest spot for now )
0.0 This looks like something straight out of a film. I think it's very well done. The only thing i find a little off, is the posture of the lone roman soldier to the right.