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Green Hell - Or something along those lines ... Final

When I first joined CGCookie, I was looking for a way to create my own game assets. Completing the nature scene was my first real step into this direction and my first serious attempt at texturing. So, about this picture: I have completed the course about building a nature scene, but had another theme in mind. My compilation aims for a more simplistic and stylized graphic than the one taught in the course. I started with the assets provided by the course and went on building my own. I have focused on keeping everything somewhat realistic and having a solid color-set for the whole scene. I am not entirely happy with how it turned out, but it was a start. Let me know, what you think! Disclaimer: I have used two meshes from the starting file to keep the scene close to the example given in the course. I do not own those models. Thanks Jonathan for providing them!
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