I've been rather slowly working through the Cubic Worlds course and simultaneously experimenting with geometry nodes lately, and put together this little project for Groundhog Day.
I used geometry nodes for the landscape and the appearance and disappearance of everything but the hedgehog and a few flowers.
Camera motion is a work in progress. Not at all smooth.
lovely. How did you manage that camera movement?
I key-framed the camera's location. I think that there are a lot of people who know better ways to do the camera work. It was easier to not use auto keying for this.
Lovely. So simple yet so appealing. And as Claire says, very original. Cool stuff 🤘🏻
I love it, it's great work and very original.