I've been rather slowly working through the Cubic Worlds course and simultaneously experimenting with geometry nodes lately, and put together this little project for Groundhog Day.
I used geometry nodes for the landscape and the appearance and disappearance of everything but the hedgehog and a few flowers.
Camera motion is a work in progress. Not at all smooth.
Lovely. So simple yet so appealing. And as Claire says, very original. Cool stuff 🤘🏻
I love it, it's great work and very original.