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Cartoony Airplane Final

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Just something I put together while messing around with an eevee toon shader and trying to learn how to use the compositor. 

I combined the airplane I modeled from an older hard surface course by Jonathan Williamson, and then composited my render of Eevee clouds (from the course by Kent Trammell) as a background image.

Not sure how well this works together...

As the toon shader is dependent upon the light source, (and harsh light, it seems) it was difficult to match the sky color to the shader.  It also didn't seem to pick up any rim lighting on the plane.  Really difficult to bring out any proper highlights with typical lighting methods.

Sort of interesting result though, I guess.



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