• Omar Domenech(dostovel)

    Instead of a voice in the ether, you can see the person explaining, it's better in like that really

  • Omar Domenech(dostovel)

    It's kinda better, you feel like it's more personalized

  • Kent Trammell(theluthier)

    I thought they would be but no they're not too bad. My main concern was with how frequently I make cuts when editing. I thought there would be a lot of jarring cuts in that window. But I've been able to make them pretty smooth imo

  • Omar Domenech(dostovel)

    I wonder why that changed

  • Omar Domenech(dostovel)

    I remember a time when no one did that, but from some time on all tutorials are like that

  • Omar Domenech(dostovel)

    Kent are tutorials trickier now that you have a small window with you speaking on screen?

  • Omar Domenech(dostovel)

    But soon

  • Omar Domenech(dostovel)

    I know I know I'm not yet the bread master I wanted to be

  • Omar Domenech(dostovel)

    Now I'm curious

  • Omar Domenech(dostovel)

    I have never tasted that

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A new year, a new season ❄️

As a follow-up to the Stylized Forest Course, in this stream we're going to transform the autumn forest into winter one. It's a fun exercise modifying existing assets to completely transform the seasonal context of our forest environment.

We will be ditching the grass for snow, shifting from a vibrant rainbow coloration for primarily white and blue, and exploring procedural methods for adding snow to existing materials. Don't forget to check out the preceding course if you haven't seen it already!

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Materials Rendering