• y
    yukino hatake(yukinoh1989)

    sorry xD but sometimes you see a car that someone scratched so i wondered how that should be done

  • c
    Wilco Wilbrink(carrotnl)

    @ritag thnx. I think I'm gonna try that.

  • Jake Korosi(jakeblended)

    Yukino I think you can find some scratch maps on texturehaven

  • y
    yukino hatake(yukinoh1989)

    ya trough i hope i can make a texture

  • R
    Rita G

    Wilco, screenshots act as memory triggers. I use Google Slides as my digital scrapbooks.

  • c
    Wilco Wilbrink(carrotnl)

    @ritag Maybe that's an idea. :)

  • Omar Domenech(dostovel)

    👞 Vader Mac

  • Pavel Mazanik(nekronavt)

    xD Miranda

  • R
    Rita G

    *annotate

  • b
    Julian B(bsdwerbeagentur)

    lol Miranda

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This event is part of the October 2018 Class, "Shading & Lighting with Blender"

Eevee is the cutting-edge realtime render engine that ushers in the modern PBR standard to Blender. The results are stunning and it's an absolute blast to work so interactively.

This weeks material concepts are are car paint, reflectivity, fresnel, leather and metal along with HDRI lighting.


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