• p
    John Sanderson(procyonlotor)

    Thanks Kent!!

  • Aaron Rudderham(thecabbagedetective)

    Cheers! Great stream as usual.

  • s
    smurfmier1985

    this was VERY usefull, learned a few things, thanks @theluthies 😄

  • R
    Rita G

    I will add Texture Haven to my scrapbook.

  • Omar Domenech(dostovel)

    You scratched your itch Yukino

  • y
    yukino hatake(yukinoh1989)

    Thanks guys thats indeed a good site

  • R
    Rita G

    Texture Haven. I will check it out.

  • s
    smurfmier1985

    those are all free resourvces

  • Dragonice (dragonice69)

    QUESTION: about scratches again. Would You recomend to draw scraches ? Like on UV texture itself or with texture paint mode?

  • s
    smurfmier1985

    you should download a picture yyukinoh1989
    texturehaven.com
    pixabay.com
    https://cc0textures.com/home

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This event is part of the October 2018 Class, "Shading & Lighting with Blender"

Eevee is the cutting-edge realtime render engine that ushers in the modern PBR standard to Blender. The results are stunning and it's an absolute blast to work so interactively.

This weeks material concepts are are car paint, reflectivity, fresnel, leather and metal along with HDRI lighting.


WEEK 1 WEEK 3 WEEK 4

Classes Materials Rendering