• s
    smurfmier1985

    QUESTION: shouldn't there be an anasotropic effect because a real car has metal underneath?

  • k
    kjcummings

    it makes sense but it so subtle that it's not easy to notice

  • y
    yukino hatake(yukinoh1989)

    its explained good.

  • n647

    well we can check the shader forge for more in deep

  • Aaron Rudderham(thecabbagedetective)

    Certainly looks good to me.

  • Omar Domenech(dostovel)

    It makes sense, sparkly, shiny, good

  • R
    Rita G

    That sparklies look good, Kent.

  • Aaron Rudderham(thecabbagedetective)

    Why thank you Omar *bows*

  • Aaron Rudderham(thecabbagedetective)

    Mesmerizing...

  • Omar Domenech(dostovel)

    Aaron is on fire today

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This event is part of the October 2018 Class, "Shading & Lighting with Blender"

Eevee is the cutting-edge realtime render engine that ushers in the modern PBR standard to Blender. The results are stunning and it's an absolute blast to work so interactively.

This weeks material concepts are are car paint, reflectivity, fresnel, leather and metal along with HDRI lighting.


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Classes Materials Rendering