This event is part of the October 2018 Class, "Shading & Lighting with Blender"
Eevee is the cutting-edge realtime render engine that ushers in the modern PBR standard to Blender. The results are stunning and it's an absolute blast to work so interactively.
This weeks material concepts are are car paint, reflectivity, fresnel, leather and metal along with HDRI lighting.
QUESTION: shouldn't there be an anasotropic effect because a real car has metal underneath?
it makes sense but it so subtle that it's not easy to notice
its explained good.
well we can check the shader forge for more in deep
Certainly looks good to me.
It makes sense, sparkly, shiny, good
That sparklies look good, Kent.
Why thank you Omar *bows*
Mesmerizing...
Aaron is on fire today