This event is part of the October 2018 Class, "Shading & Lighting with Blender"
Eevee is the cutting-edge realtime render engine that ushers in the modern PBR standard to Blender. The results are stunning and it's an absolute blast to work so interactively.
This weeks material concepts are are car paint, reflectivity, fresnel, leather and metal along with HDRI lighting.
dostovel don't forget to add a camera else it won't render ;-)
notcastanza Yeah, you can. I did that once, but it was a while ago, so I don't remember how to do it again lol.
Just throw more coal in it.
Use a Generated texture mapping input to even that out
I always think you'll run into a white head if you open up one of those Mac
dostovel you can just render in eevee with F12 and composit, works like a charm!
QUESTION: Can you save node trees as a named shader? like "car paint" so you don't have to re-create it again. (sorry if this is a noob question)
Don't let the smoke out! If you let the smoke out the computer dies.
Lights already on. I am stirfrying courguette spaghetti, onions and mushrooms. Low carb diet.
You can almost hear the cogs turning in Kent's Mac.