This stream is part of the June 2018 Class: Vehicle Modeling with Blender
The insides of vehicles involve more organic, soft shapes as well as opportunity for lots of fine hard surface details. Often vehicles renders focus on the exterior where the interior can be hidden or approximated. But not in this class!
I have some catching up to do...
William, plan to do the same :)
Ho yes finishing exterior. It take time with complexe geometry and I want to publish totally finish render
That's what I plan to do William
I'm going to model the interior this week and polish my model after the class is over.
well at least i don't feel so bad about not finishing the exterior yet
i believe BlenRig has some generic rigged basemesh.
I've heard that a lot :)
Omar, I've gotta get in your head sometime, lol the things you think of.
Or non-colour data.