• silentheart00

    I have some catching up to do...

  • t
    Palo Piktor(thepainter)

    William, plan to do the same :)

  • m
    martin lisen(martinlisen)

    Ho yes finishing exterior. It take time with complexe geometry and I want to publish totally finish render

  • Jake Korosi(jakeblended)

    That's what I plan to do William

  • William Miller(williamatics)

    I'm going to model the interior this week and polish my model after the class is over.

  • k
    kjcummings

    well at least i don't feel so bad about not finishing the exterior yet

  • t
    Palo Piktor(thepainter)

    i believe BlenRig has some generic rigged basemesh.

  • Omar Domenech(dostovel)

    I've heard that a lot :)

  • Char Hunter(Char)

    Omar, I've gotta get in your head sometime, lol the things you think of.

  • Aaron Rudderham(thecabbagedetective)

    Or non-colour data.

Get instant access to this Live Stream.

This stream is part of the June 2018 Class: Vehicle Modeling with Blender

The insides of vehicles involve more organic, soft shapes as well as opportunity for lots of fine hard surface details. Often vehicles renders focus on the exterior where the interior can be hidden or approximated. But not in this class!

Classes Modeling