• Aaron Rudderham(thecabbagedetective)

    Gonna second that, Bauke.

  • Bauke Post(baukepost)

    Maybe we could do a vehicle texturing class when this one's over :)

  • v
    Vlado Tasner(vlado159)

    QUESTION: Is it an issue if I skip the last homework with sculpting a concept? I'm focusing more on actual modeling since with all the pipelines used, I don't think I will need scultping in the near future.

  • m
    martin lisen(martinlisen)

    Bauke, I've my car paint node done.

  • William Miller(williamatics)

    Me. I'll rig and animate it, too.

  • Matt Dickun(az93)

    I might.

  • Aaron Rudderham(thecabbagedetective)

    Yep! Texturing is a weak spot of mine though.

  • Thibaut Bourbon(tbrbn)

    I give you an A for that model Kent

  • silentheart00

    Yes.

  • Bauke Post(baukepost)

    Anyone planning on texturing their vehicle?

Get instant access to this Live Stream.

This stream is part of the June 2018 Class: Vehicle Modeling with Blender

The insides of vehicles involve more organic, soft shapes as well as opportunity for lots of fine hard surface details. Often vehicles renders focus on the exterior where the interior can be hidden or approximated. But not in this class!

Classes Modeling