• Omar Domenech(dostovel)

    But, now that I think about it, I can't do raytracing

  • Omar Domenech(dostovel)

    They are lame man

  • Phil Osterbauer(phoenix4690)

    granted....I don't think Cycles can either

  • Omar Domenech(dostovel)

    I bet EEVEE can't tie its own shoes

  • spikeyxxx

    There is a lot I can't do withEEVEE

  • Omar Domenech(dostovel)

    EEVEE Can't code itself

  • Phil Osterbauer(phoenix4690)

    otherwise, just modeling away at a few things

  • Phil Osterbauer(phoenix4690)

    good here, excited to see what EEVEE can't do.

  • spikeyxxx

    Great, thanks

  • Pavel Mazanik(nekronavt)

    Nice, planning to do some sculpting today. You?

Get instant access to this Live Stream.

Eevee, and real-time rendering in general, is a fantastically quick way to render many types of things. That speed, however, comes at a cost. In this livestream we will explore just what exactly EEVEE can and can't do, dive into the difference between path tracing and rasterization, and learn how to choose the right render engine before you even start your project.

Materials