Eevee, and real-time rendering in general, is a fantastically quick way to render many types of things. That speed, however, comes at a cost. In this livestream we will explore just what exactly EEVEE can and can't do, dive into the difference between path tracing and rasterization, and learn how to choose the right render engine before you even start your project.
If anyone remembers my Commodore 64 project, I made that in Eevee. I thought it turned out not too bad, except for the shadow/reflection problem, if you look at where the monitor meets the table top.
Damn.
[Q] Can HDMIs cast shadows in EEVEE?
i think is quite insane!
Q: Do you think elements of EEVEE will be implemented in to the compositor? I thinking for use as a 3D composite feature.
Just check this guy ARCHVIZ render on eevee-https://blenderartists.org/t/yet-another-commercial-eevee-archviz/1146048
*Pats Omar on the head* "there, there".
I was not familiar with EEVEE at all, this is way different than I thought it was
I don't know what EEVEE is or what it is like.
I just downloaded 2.8 today and loving it. Previously, I was afraid to download beta.