You know that cute little plane from the Introduction to Hard Surface Modeling course? Gonzo asked recently if we ever textured it, since he wanted to explore using it for a game project. And...no. No we have not.
Until now! This model makes a great subject to explore Blender 2.8's texturing tools, how they differ from 2.7x, and how they integrate with Eevee. It will be fun. Don't miss it.
NOTE: You can download the finished textured plane with the cloud icon to the right of the title.
Have any of you tried to explain 3D and material creation to someone you know?
Damn, I need to post more stuff.
Same with a few other materials I need to go back to and figure out what's up.
Hey there Silent!
Aaron!
oooh, thats interesting.
Just remembered this was a thing, heya peeps!
Yeah, for the glossy shader in the Gold material, the roughness is set to .05 in the video, but it was way too clear by comparison in 2.8. I had to go to .2 for roughness.
That's interesting silentheart00
Jake!