• silentheart00

    Yeah, I have plenty of bugs myself, Omar.

  • Jake Korosi(jakeblended)

    Hey there Nick!

  • Omar Domenech(dostovel)

    It's Super Nick

  • silentheart00

    Thanks, Nick =]

  • Jake Korosi(jakeblended)

    Speaking of 2.8, apparently the devs are working on an animation denoise feature for Cycles....it lets you denoise the individual frames an an image sequence AFTER they've been rendered.

  • Omar Domenech(dostovel)

    At least on the internet, not in real life

  • Omar Domenech(dostovel)

    Finding bugs is good

  • silentheart00

    I'm sorry, guys. I wanted to try the new features, and I always seem to find bugs no matter what it is. Software, toys.... Curiously not 2.8 much, though.

  • m
    malhomsi

    [Q] Kent ;iin a pro pipeline when working with a model with several pieces , is it better to put all UV on a single map .?

  • Omar Domenech(dostovel)

    Lets get Super Nick on the case

Get instant access to this Live Stream.

Finishing the sled project

After modeling our snow sled last week, this week we're adding textures, materials, and getting a final render. Topics and techniques include procedural texture creation - because hand-painting textures is for the birds 😉 - materials like wood and painted metal, using the new Ambient Occlusion node for adding grime, and adding some treatment with the compositor.

Materials Rendering