Finishing the sled project
After modeling our snow sled last week, this week we're adding textures, materials, and getting a final render. Topics and techniques include procedural texture creation - because hand-painting textures is for the birds 😉 - materials like wood and painted metal, using the new Ambient Occlusion node for adding grime, and adding some treatment with the compositor.
Hi Matt.
Rhetorical [Q]
Greetings all. Love the new question sticker
Should be rainbow colored.
CRAZY [Q]
Nope. Can't ask that lol
Doesn't work
What if I wanted to ask a [Crazy Q]
Indeed
That sounds really neat, Jake. I wonder what Wayne has to say about that.