Finishing the sled project
After modeling our snow sled last week, this week we're adding textures, materials, and getting a final render. Topics and techniques include procedural texture creation - because hand-painting textures is for the birds 😉 - materials like wood and painted metal, using the new Ambient Occlusion node for adding grime, and adding some treatment with the compositor.
Yeah the chat lagged really hard a moment ago
Wow NOW I see all the links
In it goes, out goes the old one
Cool Kent, thanks
Could you guys scroll down and see if there's a bunch of links again? The links are back for me...
Omar, yes! I love your new concept car renders. In fact I sent them to the artist that designed that concept. Figured he'd like to see it
Perhaps silent's hyperlink attempt did not sit well with the chat
I experienced that, too Kent.
It did freeze for a moment for me, I had to reload
!