This stream is part of week 2 in the August 2019 Class: "Get Started Building Stuff with Blender 2.8"
Texturing introduces color to your models but materials make your model appear to be plastic, or wood, or metal, etc. If you're asking yourself "What's the difference", fear not! I will make sure you know the difference by the end of this week.
We will also be exploring the Eevee engine and how it works together with texturing and shading for a realtime workflow.
Class Live Stream Schedule: RSVP to get notified when we go live.
- Week 01 - 3D Modeling with Blender 2.8
- Week 02 - UVs and Texture Painting
- Week 03 - Shading and Lighting with Eevee
- Week 04 - Class Wrap
like alternate personalities
wow you covered a lot Kent thanks great presentation
Your alts? What do you mean?
dostovel I will have to check that out. Thanks
I will try not to let my alts access this account
Blanch, if you check the Demo Reel thread in the forum, I posted the difference between how the raw renders were turning out in comparison to the compositing renders, the difference is outstanding, you can check that out to see in my opinion how important is compositing
nice Kent, ty
I have finally met compositing. I feel like it has always been this mystery until no (a least a little less)
[Q] What would you say is the best thing about making the jump from 2.79 to 2.80?
https://www.youtube.com/watch?reload=9&v=Ml1Kic4VopA