This stream is part of week 2 in the August 2019 Class: "Get Started Building Stuff with Blender 2.8"
Texturing introduces color to your models but materials make your model appear to be plastic, or wood, or metal, etc. If you're asking yourself "What's the difference", fear not! I will make sure you know the difference by the end of this week.
We will also be exploring the Eevee engine and how it works together with texturing and shading for a realtime workflow.
Class Live Stream Schedule: RSVP to get notified when we go live.
- Week 01 - 3D Modeling with Blender 2.8
- Week 02 - UVs and Texture Painting
- Week 03 - Shading and Lighting with Eevee
- Week 04 - Class Wrap
Keep praying Nun, keep praying
will you still eat a brain with me?
Oh...
ya -_-
[Q] N647 asked you to show: any way to make a blur and sharpen like in photoshop or other drawing program?
The jump from 2.79 was confusing at first, but I find 2.80 much easier to navigate now
Wait, so you and the crazy guy are the same person?
but on materials shader for example blur the voronoid pattern
yep
use blur on nodes
you play second life?