This stream is part of week 2 in the August 2019 Class: "Get Started Building Stuff with Blender 2.8"
Texturing introduces color to your models but materials make your model appear to be plastic, or wood, or metal, etc. If you're asking yourself "What's the difference", fear not! I will make sure you know the difference by the end of this week.
We will also be exploring the Eevee engine and how it works together with texturing and shading for a realtime workflow.
Class Live Stream Schedule: RSVP to get notified when we go live.
- Week 01 - 3D Modeling with Blender 2.8
- Week 02 - UVs and Texture Painting
- Week 03 - Shading and Lighting with Eevee
- Week 04 - Class Wrap
Omar, I had the same thing happen to me. I didn't realize what was going wrong until just now. Thanks dude
there
oomar perhaps: here is a little number- you have to make it to a single user
Isn't there a blender setting that when you duplicate that it can link OR not by default?
I don't see how this new form is better
Yeah but that wasn't the case in the past
takes notes*
dostovel it sounds like you are duplicate-linking somehow when you are doing that......
Uncomfortable question this one has been
[Q] Kent he means when he duplicated the texture node, the nodes were like linked, so changes to one changed all of them