This stream is part of week 2 in the August 2019 Class: "Get Started Building Stuff with Blender 2.8"
Texturing introduces color to your models but materials make your model appear to be plastic, or wood, or metal, etc. If you're asking yourself "What's the difference", fear not! I will make sure you know the difference by the end of this week.
We will also be exploring the Eevee engine and how it works together with texturing and shading for a realtime workflow.
Class Live Stream Schedule: RSVP to get notified when we go live.
- Week 01 - 3D Modeling with Blender 2.8
- Week 02 - UVs and Texture Painting
- Week 03 - Shading and Lighting with Eevee
- Week 04 - Class Wrap
I'm glad trying to answer that question helped you Phil
Yeah that happens from time to time ;)
Hotkeys for camera
I think that when you navigate around object , you can capture desired view by pressing Alt + 0. I might be wrong on hotkey. It might be Ctrl + Alt +0. Could be Alt + 0. I don't know which.
i still dont get why things need to be so high resolution
dostovel I could have sworn I read a post about that somewheres in the spider web
Phil, you turned into the dog again
[Q] can you show where to set the rendering to use the GPU in 2.8 please?
damn looks pretty good
I don't know, it would be good if we could