This event is part of the October 2018 Class, "Shading & Lighting with Blender"
This first week is a shading and lighting crash course. We're overviewing render engines like Cycles, Eevee, material properties, node editing, mixing BSDFs, the Principled shader, lamps, HDRI's, and Global Illumination.
community welcome <3
welcome Jim :)
Welcome Jim!
Hey Jim.
my first course I follow Live here :)
@ Julian B There's a video that you might want to take a look at: https://cgcookie.com/tutorial/maintaining-visual-consistency-between-blender-cycles-unreal-engine
Hello Jim
Hi jim!
Hi Jim!
Heya Jim!