• e
    Jim van Hazendonk(eracoon)

    hi all... Just dropped in.

  • maurotron

    No Julian B, you have to re-create the material in UE4.

  • Grady Pruitt(gradyp)

    thecabbagedetective if you mean the shader forge series... it takes that many just to understand the guest one Bartek did on wood.. but worth it :D

  • Eddie V(killzone)

    Kent is quite the Shader Philosopher :D

  • Char Hunter(Char)

    I do that a lot just looking around the room at light reflection.

  • b
    Julian B(bsdwerbeagentur)

    QUESTION: Is it possible to use materials created in blender in game engines like UE4?

  • c
    Wilco Wilbrink(carrotnl)

    I dont see no cup

  • Aaron Rudderham(thecabbagedetective)

    Woo time to watch them for the 50th time.

  • Jake Korosi(jakeblended)

    PSA: October is National Pizza Month. In the US, at least.

  • silentheart00

    lol, subtle advert for the Cornetto trilogy.

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This event is part of the October 2018 Class, "Shading & Lighting with Blender"

This first week is a shading and lighting crash course. We're overviewing render engines like Cycles, Eevee, material properties, node editing, mixing BSDFs, the Principled shader, lamps, HDRI's, and Global Illumination.


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