This event is part of the October 2018 Class, "Shading & Lighting with Blender"
This first week is a shading and lighting crash course. We're overviewing render engines like Cycles, Eevee, material properties, node editing, mixing BSDFs, the Principled shader, lamps, HDRI's, and Global Illumination.
hi all... Just dropped in.
No Julian B, you have to re-create the material in UE4.
Kent is quite the Shader Philosopher :D
I do that a lot just looking around the room at light reflection.
QUESTION: Is it possible to use materials created in blender in game engines like UE4?
I dont see no cup
Woo time to watch them for the 50th time.
PSA: October is National Pizza Month. In the US, at least.
lol, subtle advert for the Cornetto trilogy.