• y
    yukino hatake(yukinoh1989)

    Question: what is sss (forgot the full word you said )

  • lhumungus

    sadicus, depends on resources but really if you're going past 4, I'm not sure why

  • Aaron Rudderham(thecabbagedetective)

    sadicus Personally I rarely find myself going over 3. 5-6 is almost always too much.

  • Jake Korosi(jakeblended)

    EEVEE is definitely a more than worthy replacement for Blender internal render

  • Scott McClellan(pffsfs)

    QUESTION: Does Eevee take up more CPU space?

  • l
    look dev(lookdev)

    QUESTION: How do I subdivide the lower part of the pan? it's still one big face

  • b
    Julian B(bsdwerbeagentur)

    swikni alright, thanks :)

  • sadicus (sadicus)

    QUESTION whats a safe SubD level e.g. 0 -10? depends on RAM or CPU?

  • Omar Domenech(dostovel)

    QUESTION: Can you see yourself rendering less and less with Cycles and more with EEVEE?

  • m
    Tim Elliott(metaversedeveloper)

    In edit mode

Get instant access to this Live Stream.

This event is part of the August 2018 Class, "Getting Started with 3D Modeling & Blender"

Second week of the class: Enter the world of mesh modeling! This is the oldest form of building objects in 3D, in the computer. The discussion and demo today revolves around the technical art of “pushing and pulling verts”, as modelers affectionately called it.

We're piggy-backing off the Mesh Modeling Fundamentals course and Mesh Modeling Bootcamp here, where practice makes perfect. So we’ll be mesh-modeling an object or two to demonstrate tools and workflow available with Blender. It’s ideal if you practice along with me!

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