This event is part of the August 2018 Class, "Getting Started with 3D Modeling & Blender"
Second week of the class: Enter the world of mesh modeling! This is the oldest form of building objects in 3D, in the computer. The discussion and demo today revolves around the technical art of “pushing and pulling verts”, as modelers affectionately called it.
We're piggy-backing off the Mesh Modeling Fundamentals course and Mesh Modeling Bootcamp here, where practice makes perfect. So we’ll be mesh-modeling an object or two to demonstrate tools and workflow available with Blender. It’s ideal if you practice along with me!
@bsdwerbeagentur: Noch nicht, das muss noch implementiert werden.
Not yet
Well looks like you got your answer lol
mmetaversedeveloper You mean how to apply the modifier, or how to apply it directly in edit mode?
W -> subdivide
The new grease pencil tool does create a "grease pencil object", but it's not mesh.
Question: Is there a "flying camera" mode in 2.8 yet that came up when you pressed Shift+F in 2.79? I really miss that.
QUESTION: how to get to the modifier list?
How do you subdivide in 2.8?
I think it does now, Miranda
Okay thank you. Makes sense