Modeling Efficiently with Modifiers
This is another "2-hr project" with emphasis on modeling optimally with modifiers. In other words: Coaxing Blender to do work for us. Over all the model is pretty simple and straight forward but we do want to be mindful of structural authenticity and detail since the camera will be close to the lantern.
Rendering for Realism...with Cycles
Spoiler: Cycles wins this one 🥇. Though I will likely start blocking in my materials and lighting with Eevee, I find that Cycles produces superior results for up-close realism. It's worth noting that this is the first project in months that I've felt necessary to use Cycles.
Kent has to give us an honorable discharge
lol Omar
1.000 lumen/m2 (Lux)=1/683.0 W/m2=0.001464 W/m2
We're out of a job Karen
https://blendergrid.com/learn/articles/cycles-physically-correct-brightness
save save save
art more important than accuracy
Sorry science, it's art only for today
ah e did just that XD
turn off the world
light to check?, but yea a candle can be light very little ocmpared to the world