Modeling Efficiently with Modifiers
This is another "2-hr project" with emphasis on modeling optimally with modifiers. In other words: Coaxing Blender to do work for us. Over all the model is pretty simple and straight forward but we do want to be mindful of structural authenticity and detail since the camera will be close to the lantern.
Rendering for Realism...with Cycles
Spoiler: Cycles wins this one 🥇. Though I will likely start blocking in my materials and lighting with Eevee, I find that Cycles produces superior results for up-close realism. It's worth noting that this is the first project in months that I've felt necessary to use Cycles.
Wow from Nepal
Evening everyone.
Waiting for CG Cookie
November 12, 2019 at 6:20 PM
We going to eat some node spaghetti today Kent?
I swear the youtube creator beta system is going to drive me crazy
im watching on november 13, its 12:43 am here
in Nepal
Hi all
Yup
just says "Waiting for CG Cookie"
on my end.
Uhh it should be counting down..
Hiya Jake!