• Jake Korosi(jakeblended)

    It would say "Waiting for Godot", but Godot is actually the name of a software now so they couldn't do that

  • sheila5

    good job Kent, you broke it ;)

  • Karen Trevino(ketre)

    yep even after a refresh it still says that

  • lhumungus

    Time becomes a loop

  • Michael Mirn(michaelmirn)

    Lantern seems nice. But the stream is kinda slow.

  • Phil Osterbauer(phoenix4690)

    At least we caught it before the stream start....that could have been awkward.

  • Jake Korosi(jakeblended)

    Hi there Sudeep :)

  • Omar Domenech(dostovel)

    I'm on a little island called La Hispaniola, Quisqueya

  • Jake Korosi(jakeblended)

    Hello Michael

  • sheila5

    it's 19:58 here in holland

Modeling Efficiently with Modifiers

This is another "2-hr project" with emphasis on modeling optimally with modifiers. In other words: Coaxing Blender to do work for us. Over all the model is pretty simple and straight forward but we do want to be mindful of structural authenticity and detail since the camera will be close to the lantern.

Rendering for Realism...with Cycles

Spoiler: Cycles wins this one 🥇. Though I will likely start blocking in my materials and lighting with Eevee, I find that Cycles produces superior results for up-close realism. It's worth noting that this is the first project in months that I've felt necessary to use Cycles.

Materials Modeling Rendering