• Phil Osterbauer(phoenix4690)

    there its working

  • Jake Korosi(jakeblended)

    There we go.....talk to us Kent!

  • Karen Trevino(ketre)

    ok no sound Kent

  • sheila5

    say something?

  • n647

    there we go :D

  • sheila5

    yeeh something changed

  • Ben Reichel(notcastanza)

    I'm just seeing the image with 'Waiting for CG Cookie' message

  • n647

    some alternatives are starting to appear, but they still in its infancy, bitchute is a option?

  • Kent Trammell(theluthier)

    Ok Reload the page and we should be good

  • Omar Domenech(dostovel)

    YouTube breaks itself

Modeling Efficiently with Modifiers

This is another "2-hr project" with emphasis on modeling optimally with modifiers. In other words: Coaxing Blender to do work for us. Over all the model is pretty simple and straight forward but we do want to be mindful of structural authenticity and detail since the camera will be close to the lantern.

Rendering for Realism...with Cycles

Spoiler: Cycles wins this one 🥇. Though I will likely start blocking in my materials and lighting with Eevee, I find that Cycles produces superior results for up-close realism. It's worth noting that this is the first project in months that I've felt necessary to use Cycles.

Materials Modeling Rendering