Hard Surface Modeling in the Winter Months
Continuing with the winter theme, this week we're modeling a classic snow sled: The "Flexible Flyer" (more or less). The focus is on hard surface, polygon modeling. We'll be starting from scratch so this means sourcing reference images and generating a modeling sheet in addition to the entire 3D modeling process.
Join us for some fresh Blender 2.8 modeling shenanigans!
texture paint?
W is Circle Select
W cycles select modes with left click select
W is only in right click select. Left click it is the right menu
Maybe the other madcap is dark because the normals are reversed?
W menu, AKA right-click menu
@Wilco: No more "shift-alt-control-tab-fn-r-a-s" LOL!
Cavity option rocks
That's where the freaking Origin stuff went. How annoying lol
Why would you ever want to use flat shading anyway? Aside from low poly stuff I guess.