Hard Surface Modeling in the Winter Months
Continuing with the winter theme, this week we're modeling a classic snow sled: The "Flexible Flyer" (more or less). The focus is on hard surface, polygon modeling. We'll be starting from scratch so this means sourcing reference images and generating a modeling sheet in addition to the entire 3D modeling process.
Join us for some fresh Blender 2.8 modeling shenanigans!
is there a way to model that would prevent getting normals in the first place?
n panel maybe
Overlays => face orientation
adding an odd number of cuts too, is a good habit, that way you have that loop in the center for mirroring purposes if you need
[Q] Kent @jhren suggests maybe your matcaps are dark because the normals are backwards
yeah, the chat is extremely slow. It was to prevent spamming I believe?
It's 30 seconds off
He is not reading the chat. :)
its in tool bar. Your just changing select mode :)
If you open the toolbar you will see it cycle select modes