Hard Surface Modeling in the Winter Months
Continuing with the winter theme, this week we're modeling a classic snow sled: The "Flexible Flyer" (more or less). The focus is on hard surface, polygon modeling. We'll be starting from scratch so this means sourcing reference images and generating a modeling sheet in addition to the entire 3D modeling process.
Join us for some fresh Blender 2.8 modeling shenanigans!
that's where I love HardOps!!!
Turn off this blue :D is hurts my eyes :D
yeah that's quite cool Jake
delay in chat is funny sometimes
I like how you can adjust the length of the normals lines too
yep there it is
lol he found it
KENT: Screenshot of NORMALS with LINES in 2.8:
https://blenderartists.org/uploads/default/original/4X/f/c/b/fcb9cca490e45700921c1f9c83f8f0c3fd8ffaed.jpg
used to be under Properties panel toward the bottom
Normals are in overlays when in edit mode