In honor of the spookiest month, each week in October I'm going to be hopping on a stream to sculpt a goblin character with Blender. The little guy was designed by our very own Mr. Tim Von Rueden!
At this point, the base model is blocked out and I've spent some time working out the head shapes. I hope to finish "level 1" of sculpting in episode II: Where every part of the sculpt is roughed in.
Come hang out. Learn some character modeling tricks-o-the-trade. Bring your questions about Blender, modeling, sculpting, CGC, art, movies, music - whatever - and let's have some Halloween-themed fun.
CC Music Attribution
i think the art work is the one that works. It's almost that paper cutout style
Mouth not out. lol
I'm torn...
Looks like a fish out almost.
Shouldn't the teeth be on the gum line rather than the lips?
I think the tilde hotkey will work if you close that window and than reopen it. maybe?...
looks like theres a seam going down the mouth middle
Nah, this is interesting. I was having trouble with the crease brush recently.
As long as the model has the same feel as the artwork it doesn't have to match exactly.
Do you continue working on the Christmas family card on your free time? :)