In honor of the spookiest month, each week in October I'm going to be hopping on a stream to sculpt a goblin character with Blender. The little guy was designed by our very own Mr. Tim Von Rueden!
Come hang out. Learn some character modeling tricks-o-the-trade. Bring your questions about Blender, modeling, sculpting, CGC, art, movies, music - whatever - and let's have some Halloween-themed fun.
CC Music Attribution
The quote! :d
Yes!
Was that in LOTR?
Every time I see the word Goblin, I immediately think of "They have a Cave Troll"
Oh right
Is the pot going to be sculpted?
the first thing I do when I download a new version of blender is change all those settings and make that me default startup file :)
I'd join Michal in asking about overlooked holes in the mesh - I've seen a fair number of those in my sculptures...
I think the skin modifier is just a faster way of getting your mesh ready, depends on personal taste I guess though
What happens if after applying the skin modifire and some sculpting, you realize you have a hole in the mesh? How can you overcome this issue??