3D "Doodles"
A "doodle" in 3D is essentially a complete project / render accomplished from start to finish in a short amount of time. For streams like this it's 1-2 hrs. The goal is to speed up a workflow and increase output.
In this stream we're going to create a wintry lake environment based on a photo. There's several elements to create including trees, terrain, lake surface, and volumetric fog. So we're going to have to cut as many corners as possible while maintaining visual fidelity. Should be fun!
Here's my exploratory render:
Yeah I love 2.8. They'd have to seriously screw up between now and April for me to be disappointed when it hits final build.
🤜🤛
Love 2.8 :-D
It's like a security blanket!
Hell yeah bro, me too
I have this obsession with always having the timeline open, just looks wrong without it.
2.8 is pretty satisfactory for me.
Ditto too
QUESTION: How do You like blender 2.8 by now?
Ditto.