• y
    yukino hatake(yukinoh1989)

    omg thats a good one xD

  • Kent Trammell(theluthier)

    Lol Wilco

  • Matthew Ullrey(ullreym)

    vignette and chomatic aberation

  • Kent Trammell(theluthier)

    Omar SNIPED it

  • c
    Wilco Wilbrink(carrotnl)

    Save?

  • y
    yukino hatake(yukinoh1989)

    auto save noodlesoup (some soup that would gives lots of energy)

  • Omar Domenech(dostovel)

    Vignette and chromatic aberration

  • Kent Trammell(theluthier)

    Good one Yukino!

  • Kent Trammell(theluthier)

    🚨🚨🚨🚨 For anyone still here that wants 10 extra XP points!!

    What 2 things do I always add during compositing that I forgot to add today?

  • Dragonice (dragonice69)

    Border selection - mix of square pastry :D

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3D "Doodles"

A "doodle" in 3D is essentially a complete project / render accomplished from start to finish in a short amount of time. For streams like this it's 1-2 hrs. The goal is to speed up a workflow and increase output.

In this stream we're going to create a wintry lake environment based on a photo. There's several elements to create including trees, terrain, lake surface, and volumetric fog. So we're going to have to cut as many corners as possible while maintaining visual fidelity. Should be fun!

Here's my exploratory render:

Materials Modeling Rendering