• y
    yukino hatake(yukinoh1989)

    indeed i wonder if there would ever be a blender restaurant xD now this would be fun

  • Kent Trammell(theluthier)

    Ok I have some XP calculation to do. See you all next week 👋

  • Jake Korosi(jakeblended)

    Yeah I like 'em :)

  • Kent Trammell(theluthier)

    These games are fun

  • Kent Trammell(theluthier)

    Those that guessed it I'll give you 10 extra 👍

  • Omar Domenech(dostovel)

    I can share the XP with Mathew

  • Kent Trammell(theluthier)

    Lens distortion and vignette was what I was after. I do commonly add film grain, just not as much as the other 2 I'd say

  • Aaron Rudderham(thecabbagedetective)

    Damnit

  • Jake Korosi(jakeblended)

    Render-farmhouse eggs

  • spikeyxxx

    Lens distortion filmgrain

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3D "Doodles"

A "doodle" in 3D is essentially a complete project / render accomplished from start to finish in a short amount of time. For streams like this it's 1-2 hrs. The goal is to speed up a workflow and increase output.

In this stream we're going to create a wintry lake environment based on a photo. There's several elements to create including trees, terrain, lake surface, and volumetric fog. So we're going to have to cut as many corners as possible while maintaining visual fidelity. Should be fun!

Here's my exploratory render:

Materials Modeling Rendering