3D "Doodles"
A "doodle" in 3D is essentially a complete project / render accomplished from start to finish in a short amount of time. For streams like this it's 1-2 hrs. The goal is to speed up a workflow and increase output.
In this stream we're going to create a wintry lake environment based on a photo. There's several elements to create including trees, terrain, lake surface, and volumetric fog. So we're going to have to cut as many corners as possible while maintaining visual fidelity. Should be fun!
Here's my exploratory render:
KENT: ddesplesda mentioned earlier:
i got no crashes when changing to edit mode when disabling any rendered views
I had no idea the beta was so crash prone
Post-apocalypse training, Aaron
All happy trees need friends
thecabbagedetective Those are some "Happy Trees"
Jeez, Kent wants to skin cats, Omar wants to eat them alongside eggs, what is the stream devolving into...
Think the trees should be more vertical
Never seen a forest of trees do a Mexican wave before.
Ditto Omar lol
Or yeah... vertex group...