• c
    Wilco Wilbrink(carrotnl)

    I'm learning

  • lhumungus

    I learned about that fog effect/volumetrics in object materials

  • Aaron Rudderham(thecabbagedetective)

    Don't forget the food puns

  • Aaron Rudderham(thecabbagedetective)

    Yeah Dirt Rally was great, looking forward to the sequel.

  • Omar Domenech(dostovel)

    Main restaurant drink "The Save"

  • t
    Palo Piktor(thepainter)

    Aaron, wait a bit for a new Dirt rally 2.0 :) But i am dissapointed that they didnt include monte carlo stages.

  • c
    Wilco Wilbrink(carrotnl)

    Save ?

  • s
    smurfmier1985

    Smart Omar :)

  • Omar Domenech(dostovel)

    I left it downloading at my home

  • s
    smurfmier1985

    I'm ordering Kingdom Hearts 3 at the same time :-D

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3D "Doodles"

A "doodle" in 3D is essentially a complete project / render accomplished from start to finish in a short amount of time. For streams like this it's 1-2 hrs. The goal is to speed up a workflow and increase output.

In this stream we're going to create a wintry lake environment based on a photo. There's several elements to create including trees, terrain, lake surface, and volumetric fog. So we're going to have to cut as many corners as possible while maintaining visual fidelity. Should be fun!

Here's my exploratory render:

Materials Modeling Rendering